Guide

Everything you need to know, from your first spell to an eight-spell Immortal combo. The game explains each thing the first time you meet it; this page has it all in one place.

Controls

KeyboardWhat it does
Q W ELoad Quas (ice), Wex (lightning), Exort (fire). Up to three orbs; a fourth pushes out the oldest.
RInvoke the spell your three orbs make. It goes into slot D; the spell in D moves to F.
D FCast the spell in that slot. It stays there until you invoke something else.
U I O J K LUse the item in that slot (PLAY only). The number keys 7 8 9 / 4 5 6 work too.
EscPause. From the pause: resume, or quit to the menu.
H / G / MRecipe list (menu and after a run) / recipe hint on or off / sound on or off.

On a phone or tablet, the same buttons are on screen. In SETTINGS → MOVE BUTTONS you can drag them, split them into two groups (Q W E and R D F) and choose one of three sizes.

The ten recipes

Only the mix counts, not the order: QQW, QWQ and WQQ are all Ghost Walk. Invoking does not use up your orbs.

SpellRecipeSpellRecipe
Cold Snap EMP
Ghost Walk Alacrity
Ice Wall Chaos Meteor
Tornado Sun Strike
Deafening Blast Forge Spirit
A wrong spell does no harm to you: the enemy keeps coming and you can try again. Only an enemy that reaches you costs lives and resets your combo.

Enemies in PLAY

You start with 3 lives. The enemies get faster the longer your run lasts.

TierNeedsWhenReward
Normal1 spellMost enemies (the first nine are all normal)1 point
EliteA chain of 2 spells, in orderEnemy 10, 15, 25, 35, 45...3 points, 5 gold
OverlordA chain of 3 spells, in orderEnemy 20, 30, 40...10 points, 20 gold, a rune, the next stage
ImmortalA timed combo of 4 to 8 spellsBy chance (see below)50 points, 100 gold, a rune, materials

An enemy that reaches you costs one life for every spell still on its chain: an untouched overlord takes 3, one with a single spell left takes 1. Elites and overlords walk slower than normal enemies, and a wrong spell keeps the progress of a chain.

Runes

Every overlord and Immortal you beat gives a rune. With Aghanim's Scepter you choose it yourself.

RuneEffect
Regeneration+1 life (up to 5)
FrostEnemies walk at 60% speed for 15 seconds
Double DamagePoints ×2 for 20 seconds
Bounty+25 gold
ShieldThe next enemy that reaches you costs no life

Items

Bought in the SHOP with the gold you earn in PLAY (there is nothing to buy with real money). They only work in PLAY; you have six slots. Every item has a second level, and level-2 upgrades need a material that only Immortals drop: Point Booster, Mystic Staff or Sacred Relic.

ItemLevel 1Level 2
Blink DaggerThe enemy walks back for 3 sSwift Blink: 4 s
Eul's ScepterThe enemy stands still for 2 sWind Waker: 3 s, and it is pushed back
Black King BarNo life lost for 5 sBKB II: 7 s
Refresher OrbThe chain loses 2 spells; against an Immortal, the next combo hits twice as hardRefresher Orb II: shorter cooldown
Hand of Midas+50% goldMidas II: +100% gold
Octarine CoreItem cooldowns −25%Octarine II: −40%
Aghanim's ScepterChoose 1 of 2 runesAghanim's Blessing: 1 of 3
Healing Salve / Cheese+1 life / +2 lives (single use)
Smoke of Deceit / Greater SmokeEnemies slowed for 8 s / 12 s (single use)

Immortals

Beating an elite adds 10% to the IMMORTAL chance shown at the bottom of the screen, an overlord 20%. The chance is rolled at once; on a hit, an Immortal comes next and the chance goes back to 0%. A warning gives you four seconds to read its combo.

ImmortalCombo
RimefangTornado → EMP → Chaos Meteor → Deafening Blast
CindermawTornado → EMP → Sun Strike → Chaos Meteor → Deafening Blast
GravehornTornado → Sun Strike → Chaos Meteor → Deafening Blast → Cold Snap → Forge Spirit
VoltaraTornado → EMP → Chaos Meteor → Deafening Blast → Chaos Meteor → Deafening Blast → Ice Wall
The Hollow KingForge Spirit → Alacrity → Ice Wall → Cold Snap → Tornado → Sun Strike → Chaos Meteor → Deafening Blast

Timing a combo

Practise every Immortal from IMMORTALS in the menu. Your best time against each is saved.

Survival

The endless test: one spell per enemy, 3 lives, no items or runes, and the speed keeps rising. It is ranked by the time you last.

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